


Fiesta
A multiplayer quiz: open a room, bring your friends, beat the clock.
Mobile
MagmaDev games
Whole game systems, mini games for brands and live TV, and board games brought online. Unity, web and Phaser, backends, design and animation, all made by one studio in Niš since 2019.
400,000+users on the engagement system we built for Qooverse
Since 2019making games and the systems behind them





01Complete systemsA whole game and everything behind it: the client, the servers, seasons, live events and the dashboard to run them.UnityWebBackendLive opsSelect

02Mini gamesSmall games with a big job, for brands, campaigns, apps and live TV.PhaserUnityWebSelect
03Board to digitalA table game made playable online, with bots, matchmaking and leaderboards.iOSAndroidMultiplayerSelectUnder the hood
A game is three layers working together: what players see, what runs it and what brings them back. We build all three, and each part below is shown in one of our games.

Menus, dialogue, collections and shops, each screen designed in the game's own style and built for the device it ships on.
A whole game and everything behind it: the client, the servers, seasons, live events and the dashboard to run them.
Since 2022 our Unity and web teams have built Qooverse's games and everything that keeps its players coming back: accounts, ranked seasons and rewards, live events with partners, bots for the community and the dashboard to run it all.

UnityQoomon QuestPvP battles for locations, with a team of twelve Qoomons.
TelegramQoomon FuseMerge matching Qoomons into bigger ones, then take on another player.
TelegramQoomon FallDrop from ledge to ledge past spikes and crumbling clouds, for as long as you last.
Live opsRanked seasonsLeaderboards, weekly ranks and the rewards players chase.Under the hood: Game clients in Unity and web · Backend and accounts · Seasons, ranks and rewards · Live events · Telegram and Discord bots · Admin dashboard
“I have worked with MagmaDev Unity and Web teams since 2022, and I am very happy with the experience. The entire process was smooth, professional, and delivered beyond my expectations.”

An online multiplayer game we are building now, with its own servers and everything a live game needs to keep players coming back.






A creature-collector roguelike in Greek myth, built with OPP Studios. Its Steam page is live, the demo is out and Kickstarter is next.


Small games with a big job, for brands, campaigns, apps and live TV.



A multiplayer quiz: open a room, bring your friends, beat the clock.
Mobile

Slide one very hungry cat along the rope to catch the ice cream, and skip the chillies.
iOS · Android
A game played live on air, in a TV show in Mexico.
Live TV

Sudoku with a bomb on a timer. Our own game.
Android
A table game made playable online, with bots, matchmaking and leaderboards.
Maverick Masterminds made a tactical board game, chess-inspired battles between warriors with their own abilities, and asked us to take it online. We built the app for iOS and Android.

“The team at MagmaDev made the entire journey smooth, collaborative, and even enjoyable. They were always responsive, open to feedback, and ready to adapt. It felt like they genuinely cared about my project's success, and that kind of dedication is rare to find.”
Games that do a job outside entertainment, each with a page of its own.
Insert coin
Tell us what you want to make, on a call or in a brief, and you get an offer back: what we would build, how long it takes and what it costs.
Dušan Mitrović
Co-founder, MagmaDev · 30 minutes on video
Calendar not loading? Open it in a new tab or write to info@magmadev.co
Tell us about the game and we reply with an offer in writing: scope, timeline and price, and where it helps, first mockups of how it could look.